Benchmark your Android smartphone and tablet with 3DMark, then compare its performance with almost 5,000 other devices on Android or iOS.
3DMark is a benchmark that gives you more than a score. 3DMark is built on data-driven stories that help you learn more about your smartphone and tablet. With its unique charts, lists, and rankings, 3DMark gives you unrivaled insights into the performance of your device.
3DMark is used by millions of people, hundreds of hardware review sites and many of the world's leading technology companies. It's the industry standard benchmark for graphics performance measurement, a professional-grade tool available to home users for free.
This app is for non-commercial use only. Professional users should purchase a commercial license or request a press license as appropriate.
Designed around data-driven stories, 3DMark includes unique charts, lists, and rankings, giving more insights into the performance of your device.
We've made it easy to find the right test for your device. When you open the app, 3DMark will recommend the best benchmark for your device.
3DMark adds new tests every year. To save storage space and minimize download times, you can choose which tests you want to install.
Choose your next phone the easy way. Search, filter and sort the performance data for 5,000 devices to compare Android and iOS devices.
Cross-platform benchmarks for the latest smartphones, tablets and notebooks
3DMark Wild Life is a cross-platform benchmark for Windows, Android and Apple iOS. Use 3DMark Wild Life to test and compare the graphics performance of smartphones, tablets and notebook computers.
3DMark Wild Life uses the Vulkan graphics API on Windows PCs and Android devices. On iOS devices, it uses Metal. You can compare benchmark scores across platforms.
3DMark Wild Life Extreme is a new test that sets a high bar for the next generation of Android devices. Don’t be surprised by low frame rates as this test is too heavy for many current phones and tablets.
With new effects, enhanced geometry, more particles, and a 4K UHD rendering resolution, Wild Life Extreme is over three times more demanding than the Wild Life benchmark.
Run Wild Life benchmarks to measure your device’s ability to deliver high performance for short periods. Use benchmark scores to compare GPU performance across devices and platforms.
Wild Life Stress Tests run twenty loops of the benchmark to show you how your device manages performance and temperature during longer periods of heavy use.
Cross-platform benchmarks for the latest smartphones, tablets and notebooks
3DMark Solar Bay is a ray tracing benchmark for test for devices running Android and Windows 10 and 11. It’s designed for measuring gaming with ray tracing performance on notebooks, phones and tablets. Built using the Vulkan 1.1 graphics API, its results can be compared across supported platforms. The ray traced workload increases linearly over three stages, letting you see how your device handles a variety of ray traced gaming workloads.
Cross-platform benchmark tests for mainstream smartphones and tablets
Use 3DMark Sling Shot benchmark to test and compare low-cost Android devices with older iPhone and iPad models.
Sling Shot is an OpenGL ES 3.0 benchmark that tests the full range of API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test also includes volumetric lighting, depth of field and bloom post-processing effects. Sling Shot's Graphics tests are rendered at 1920 × 1080 then scaled to your device's display resolution.
You can also run this test offscreen using Unlimited mode to compare CPUs and GPUs.
Use 3DMark Sling Shot Extreme to compare mainstream Android smartphones and tablets with older iPhone and iPad models.
Sling Shot Extreme can run using Vulkan or OpenGL ES 3.1 graphics API. In both cases, the rendering resolution is 2560 × 1440. It tests the full range of API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test includes volumetric lighting, depth of field and additionally uses Compute Shaders for post-processing effects.
You can also run this test offscreen using Unlimited mode to compare CPUs and GPUs.
When comparing scores across platforms, note that the test results reflect both hardware and software. APIs with low overhead, such as Vulkan and Metal, can deliver more performance than OpenGL ES even when the devices have similar hardware.
Your device must have Android 5.0 or later and support OpenGL ES 3.0 to run Sling Shot and OpenGL ES 3.1 to run Sling Shot Extreme.
OS: | Android 10.0 |
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Memory | 3 GB |
Graphics | Vulkan 1.1 compatible |
Storage | 150 MB (app) + 247 MB (tests) |
Wild Life Extreme requires Vulkan Anisotropy feature support (level 16 and above).
OS: | Android 5.0 |
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Memory | 1.5 GB for ES 3.1, 1.0 GB for ES 3.0 |
Graphics | OpenGL ES 3.0 or 3.1 compatible |
Storage | 150 MB (app) + 112 MB (tests) |
OS: | Android 12 |
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Memory | 4 GB* |
Graphics | Vulkan 1.1 compatible with support for Vulkan ray query** |
Storage | 120 MB |
*Wild Life Extreme requires Vulkan Anisotropy feature support (level 16 and above).
**Please see the Solar Bay User Guide for detailed Vulkan requirements.
Benchmark tests are downloaded and installed from within the app. 3DMark recommends the best benchmark for your device. You can save storage space by installing only the tests you need.